let scores, currentScore, activePlayer, playing; // Starting conditions const init = function () { currentScore = 0; activePlayer = 0; playing = true; scores = [0, 0]; player0El.classList.add('player--active'); player1El.classList.remove('player--active'); player0El.classList.remove('player--winner'); player1El.classList.remove('player--winner'); diceEl.classList.add('hidden'); score0El.textCont..